Friday, April 20, 2007

Seasons

"The Tribe" didn't make much of weather from season to season. Even though there were a lot--a lot!--of outside scenes, maybe it was just the challenge of filming a tv show. Or maybe the down-under location. Or maybe the directors and producor just didn't want to have "weather" play a role in the storylines.

Whatever the reasons ... well, our game has always gone way beyond the show with regard to how our exterior world affects us.

Seasons. We're very familiar with them. When the game started it was autumn. That made a difference. Colder weather coming means a need for warmer clothes, warmer shelters, and can make finding food a little more challenging too. Even down to scenes where a character bathes in the river--everything was directed by our environment.
Winter has had the greatest effect so far. Mostly because our game's most heated battles took place in ice 'n snow. And winter took its toll on our characters too. A lot of deaths occurred in winter. (Ok, Chyna admits I lobbied for winter strongly, especially the snow part. I remember badgering our Game Master mercilessly for our game to have snow. Yeah, well ... glad that's done with!)
We've now survived into spring, glad to have winter behind us. Yeah, we've got spring storms coming our way but we've also got fresh-grown food at last. With winter over, people are moving around again and Fort River is filling up with traders and travelers.
Welcome to spring in KTDARPG.
-Chyna
Photo source: copyright Cloud-9 "The Tribe"

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