Thursday, September 28, 2006

Everything

Everything.

That's such a great word.

See everything. Know everything.
Find everything. Own everything.
Do everything. Say everything.
Hear everything. Learn everything.
Kill everything. Read everything.
Buy everything. Take everything.

"Everything" is a power word. The concept of is even more powerful, implying truly super-human characteristics.

For example, to truly "see everything," you'd have to have Superman's x-ray vision. To do everything (or read/buy/own everything), you'd have to be immortal & probably as rich as Midas. To learn everything, you'd have to be Mr. Spock & mindmeld the living universe. To hear everything, you'd need the Bionic Woman's hearing implant. To find everything, you'd have to be Laura Croft AND be immortal.

It's a great concept. A powerful concept. A wickedly creative concept. It's a concept that plays well in a sci-fi or fantasy movie or comic book.

It's not a concept that works well inside a role-playing game, whether the game is live or virtual.

-Chyna

[Opinions expressed are strictly those of the writer.]

No comments:

Post a Comment