Thursday, July 27, 2006

The Trouble with “Evil” – Part 2

Dread, Lion-F, Brena…. All seen in game as evil characters, but unlike typical evil in RPG these characters have a background, have a reason for their actions, they all think that they are doing the right thing.

“I do as I see right”

This could be said by any of them, as already seen in the game.
Brena founded the Brotherhood along side Xeno to defend the kid’s rights, from mind-washing education (Pink Floyd – The Wall). But after the Virus struck the Brotherhood, began trying to create a new better future for the survivors, keeping the best of the old and fix the wrong. Or as many of us may say “Keeping the Dream Alive”. The problems began, when she began losing control of the Brotherhood, and each power hungry general began doing what they wanted, the Brotherhood became Bad, rotten, but Brena hung on trying to regain control and to put the Brotherhood back on the right path, again to follow the cause that it had excepted after the virus.
She failed miserably, but because she had tried to fix the Brotherhood, unlike Xeno, who had left, the evilness that the Brotherhood had caused, was her fault.

Lion-F, a loner, a follower when he was younger, had joined Brena, and Xeno when they first founded the Brotherhood. Because he was a founder he became powerful in the Brotherhood, but kept on trying to prove that he was a leader, and know what to do, always disobeying orders from his friends, and silently hating his best friend Xeno, because he himself had a crush for Brena. Eventually he had his chance, believing that the kids would only be free and the Brotherhood successful if the Adult-problem was solved, he thought of a “final solution” one that had already been thought of by the adults, to solve the problem of the Brotherhood and other groups of the same type. Breaking into the Adults government lab with Xeno, to steal this solution away from the adults, he convinced Xeno to change the virus and let it lose. All their actions streamed from this one action, but unlike Xeno, who felt the guilt of the action, and sacerviced himself and his love, because of the guilt, Lion-F justified his actions, he believed what he had done was right, and would do it again, if necessary. Which he almost did, with the second release, but then his path again crossed Xeno’s as Xeno released some of the guilt, when he shot Lion-F.
The Lion-F that survived was not the same one as before, his ways had changed, he had learnt how to become a leader, and that his previous actions, although correct in his eyes, had been wrong. A shell of a man returned, filled with pain, and hate, justifying his actions with simple reasons of revenge.

The greatest thing about the RPG is that the background is not in cement, it can be changed, other then what is already in the game, and so the Actions, can be explained by the past, but also vies-versa. We have yet to find out what reasons Dread has, and what will become of the others, but I can promise you one thing, just like KTDARPG is not a typical Role-Playing game, neither are its Evil characters. Just like in real life, True evil does not exist.


So does the Game need more evil? I think it has enough, for now.
-Xeno

2 comments:

  1. I disagree Xeno.
    Evil does exist.
    Justifying actions doesnt make them less wrong or evil.

    _Hawk

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  2. What you see as evil acording to your view on life is not seen as evil acording to anouthers view. If True Evil does exist then the doer of evil, needs to agree that what he/she is doing is evil, and unjustifed in his/hers own view, and that I don't belive is posible, they may agree that what they are doing is wrong, but evil?

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