No matter what you do, "change" catches up with you.
Good. Bad. Indifferent. Doesn't matter.
If nature abhors a vaccuum, then it hates stagnation more.
Change in The Tribe was as obvious as the Virus and as constant as struggling to live daily. Hell, they were kids. Teenagers. That's pretty much the definition of change. Want more? The Chosen. And just when you thought it was safe to go back in the water, here come the Technos. Sometimes I believe the core theme of The Tribe was change in all its forms, for better or worse.
I guess you can use other words. Growth. Evolution. Advancing civilization. Problem is, the older I get, the more "change" = "bad."
I know, I know. I'm rambling.
Change.
Ok. life IS change. That theme keeps carrying over, especially in KTDA. Our game reflects the aspects of life each of us feel. We put it out there through our characters then see how others react. Sometimes those reactions are what we expect--disinterest usually. Bored. Ignored. Other times we're surprised when a character reacts with caring, concern, even a willingness to "let me help." Those are high points, for real.
KTDA is preparing for a pretty big change, coming soon. This time it's a dual change. We're going into our game's Season-9. That means new plots, new characters, new situations, maybe new players. We're also doing a 2-month time jump and going straight to October and autumn. That'll be a refreshing change from the whacked out summer we've endured.
The season change also brings our game full circle. It will be one full game-year that we've played. For the handful of us who've been with the game since Season-1, that's bringing back a lot of memories. It's also hitting us over the head with how the game has changed. Characters we've loved and lost. Battles we've fought. Struggles we've endured. Decisions we've made.
Change.
Just like life.
Sometimes it sucks. Sometimes it brings the best surprises.
Wouldn't it be nice, if we could choose?
-Chyna
Photo source: copyright Cloud-9 "The Tribe
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