![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgjaWc9RACm1cIh3UG_KN5T8p4u0QK1ROnNsj75cgS3w9OPsyytnG115GIFHlBpqmI-APcX2iqb4WDVnvWFcdplFS0PfULRmilBukBs2I8vsypFAHmTUbm7n5AmsfBDXDAjbXuUdQ/s400/outside+2.jpg)
Whatever the reasons ... well, our game has always gone way beyond the show with regard to how our exterior world affects us.
Seasons. We're very familiar with them. When the game started it was autumn. That made a difference. Colder weather coming means a need for warmer clothes, warmer shelters, and can make finding food a little more challenging too. Even down to scenes where a character bathes in the river--everything was directed by our environment.
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We've now survived into spring, glad to have winter behind us. Yeah, we've got spring storms coming our way but we've also got fresh-grown food at last. With winter over, people are moving around again and Fort River is filling up with traders and travelers.
Welcome to spring in KTDARPG.
-Chyna
Photo source: copyright Cloud-9 "The Tribe"
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