Ok, here's a parallel we don't have -- the Loveable Geek. We have no "Jack" in our game, though there have been attempts. And a few of our characters have geek-like qualities for sure!
But Jack? Ah ... Jack could make water safe with his scientific know-how & a few layers of gravel 'n charcoal. Jack could make a wind-machine that would charge up your batteries. Jack could figure out how to print a newspaper without electricity. Jack could rig up security for the mall. Got an intruder? You'd know the minute your heard ghastly wolf-howls echoing up through the elevator shaft!
And Jack was definitely the Geek. Pure 'n unashamed. That geekiness saved his life more than once.
But as I said, many of our characters exhibit their own brand of Jack-ness. Our characters have learned to adapt 'n adopt whatever crosses their path.
Arianna had enough know-how to dig out a stash of solar panels, install them and link them up so the Misfits are the only tribe in town with electricity -- which means home-cooked meals & an electrified fence for personal safety!
Ace & Company (also referred to as The 13) have enough collected knowledge that they even have a solar-batteried car!
Hawk has a background that taught her how to combine local ingredients to make bombs or medicines. Handy to have around, and explains why the River Rats live a bit better than most.
If you look close enough, a lot of characters have at least a touch of Jack-ness or geeky-ness or whatever you call it -- a talent or bit of knowledge from the Old World that's making life in this New World just a bit easier.
Still miss Jack though. He was one of a kind.
-Chyna
Photo source: copyright Cloud-9 "The Tribe"
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